Sunday, 14 June 2009

Hand In The Collecting Plate: Religion in Thief Analysed


The Escapist has a collection of articles addressing religion in games this week. One in particular caught my eye: Robbing Gods, in which Will Hindmarch examines the role of religion (churches, faith, dogma etc) and Religion (as a theme) in the Thief games.

It's an interesting - if regretably short - read that covers how Looking Glass use the little details of the series' factions (Hammerites, Pagans and Keepers) to suggest a wider world and involve the player emotionally and intellectually in it.

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