Showing posts with label bioshock 2. Show all posts
Showing posts with label bioshock 2. Show all posts

Tuesday, 19 January 2010

Rapture: The Untold Story - BioShock 2 Character Interview

I've been avoiding learning too much about BioShock 2 (or Mass Effect 2, for that matter), intending to come to it fresh when it is released on - woh! - only February 9th. However when an interview with BS2's Lead Designer, Jordan Thomas, appears on my radar I can't turn it down.

Thomas excitedly expands upon some of the conceptual and philosophical backgrounds of the game's key characters and compares them with some of the people we 'met' the first time through Rapture.
'There was a concious effort on the part of Ken [Levine] and the guys to make sure the voices you heard were very strongly differentiated from each other 'cause they all live in Radio Land.'
Video after the jump.

Monday, 21 December 2009

Jordan Thomas: "I Hire Badasses"

Not the best quote I might have chosen but it leaps out at you.



Jordan Thomas is my favourite developer. Even beyond anyone at Valve, the lads at Introversion or any of the Old Guard. As a student games designer, I live by the pull-out quote from his interview with Kieron Gillen: "I want my scares to leave scars." He made my two most favourite games levels ever: Thief 3's Shalebridge Cradle and BioShock's Fort Frolic. And now he's heading up development of BioShock 2 at 2k Marine. Who knows what he'll do next.

So I am getting great pleasure out of reading Alec Meer's interview with Jordan Thomas on EuroGamer. I should get right back to it, not quite finished it, and you should check it out yourself.